A tiny (139B to 204B) utility to regulate the execution rate of your functions
Install
$ npm install --save throttles
Modes
There are two "versions" of throttles
, each of which different purpose:
"single"
Size (gzip): 139 bytes
Availability: UMD, CommonJS, ES Module
This is the primary/default mode, meant for managing single queues.
"priority"
This is the opt-in mode, meant for managing a low priority and a high priority queue system.
Items within the "high priority" queue are handled before the low/general queue. The limit
is still enforced.
Usage
Selecting a Mode
// import via npm module;; // import via unpkg;;
Example Usage
; const API = 'https://pokeapi.co/api/v2/pokemon';const getPokemon = ; // Limit concurrency to 3const toAdd isDone = ; // What we'll fetchconst pokemon = 'bulbasaur' 'ivysaur' 'venusaur' 'charmander' 'charmeleon' 'charizard' ...; // Loop list, enqueuing each Pokemon// ~> Always keeps 3 requests active at a time// ~> When complete, marks itself complete via `isDone()`pokemon; // Or, use `Array.map` to wrap our `getPokemon` function// ~> This still fetches Pokemon 3 at oncepokemon;
API
throttles(limit)
Returns: Array
Returns a tuple of [toAdd
, isDone
] actions.
limit
Type: Number
Default: 1
The throttle's concurrency limit. By default, runs your functions one at a time.
toAdd(fn[, isHigh])
Type: Function
Returns: void
Add a function to the throttle's queue.
Important: In "priority" mode, identical functions are ignored.
fn
Type: Function
The function to add to the queue.
isHigh
Type: Boolean
Default: false
If the fn
should be added to the "high priority" queue.
Important: Only available in "priority" mode!
isDone
Type: Function
Returns: void
Signifies that a function has been completed.
Important: Failure to call this will prevent
throttles
from continuing to the next item!
License
MIT © Luke Edwards