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176 packages found

External Dependency Manager for Unity (EDM4U) can be used by any Unity plugin that requires Android specific libraries (e.g. AARs), iOS CocoaPods, version management of transitive dependencies, and/or management of Unity Package Manager registries.

published 1.2.171 2 years ago
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Google Play Protocol Buffers

published 1.3.1 7 years ago
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Store and sync game data at global scale. Cloud Firestore is a flexible NoSQL document database that lets you easily store, sync, and query data for your games - at global scale. Firestore supports a million players connected simultaneously with a guara

published 9.0.0 2 years ago
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Easily sign-in and authenticate players. Sign-in players using any identity provider with Firebase Authentication. It supports email and password, phone authentication, Facebook, Google, Twitter, and more. Out-of-the-box, you get a secure, end-to-end ide

published 9.0.0 2 years ago
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Cordova/Ionic/Phonegap plugin for checking that the Google Play Services are installed, updated and enabled

published 1.0.5 4 years ago
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Send targeted messages and notifications. Cloud Messaging gives you a reliable and battery-efficient way to send messages and notifications across platforms. You can target your messages to certain segments of players and customize them to suit your game

published 9.0.0 2 years ago
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Firebase App is the core library every Firebase package depends on.

published 9.0.0 2 years ago
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Plug-and-play react package for OAuth2 Authorization Code flow with PKCE

published 1.0.1 a year ago
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Get free and unlimited game and player analytics Google Analytics helps you understand and engage your players by revealing what actions they're taking inside your game, where they spend the most time, and why they churn. From acquisition to app usage, G

published 9.0.0 2 years ago
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Customize your game on the fly. Remote Config lets you dynamically change the behavior and appearance of your game right from the Firebase console so you can deliver personalized experiences to players - without waiting for app store approval.

published 9.0.0 2 years ago
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Deep link potential players to the right place inside your game. Dynamic Links are smart URLs that allow you to send existing and potential players to any location within your game. They survive the game install process, so even new players see the conte

published 9.0.0 2 years ago
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Run your mobile backend code without managing servers. With Cloud Functions, you can write and deploy code to our servers that automatically responds (i.e. executes) to events in your game. This way, your game logic is fully insulated from the client so

published 9.0.0 2 years ago
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The Firebase installations service (FIS) provides a Firebase installation ID (FID) for each installed instance of a Firebase app. The Firebase installation ID is used internally by Firebase services such as In-App Messaging or Remote Config without requir

published 9.0.0 2 years ago
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You can use Instance ID to test Firebase A/B Testing or provide a unique identifier for each app instance and a mechanism to authenticate and authorize actions like sending a message via Cloud Messaging.

published 7.2.0 2 years ago
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Prioritize and fix stability issues faster. Firebase Crashlytics helps you track, prioritize, and fix stability issues that erode game quality, in realtime. Spend less time triaging and troubleshooting crashes and more time building game content and feat

published 9.0.0 2 years ago
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A React Native wrapper for Google VrVideoView (for android) for playing 360 video

published 0.0.6 7 years ago
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An app package manager for Google Play

published 1.0.1 7 years ago
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Fully customizable, Gradient, Outline and Solid Button for React Native.

published 1.0.4 3 years ago
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