WebPack 5 plugin to upload built script files to PlayCanvas.
published version 2.0.1, 3 years ago[![npm](https://img.shields.io/npm/v/ts-proto)](https://www.npmjs.com/package/ts-proto) [![build](https://github.com/stephenh/ts-proto/workflows/Build/badge.svg)](https://github.com/stephenh/ts-proto/actions)
published version 1.83.1-pw-3, 3 years agoFirebase App is the core library every Firebase package depends on.
published version 9.0.0, 3 years agoThe Google Android App Bundle package provides access to the latest Android App Bundles features, such as Play Asset Delivery.
published version 1.7.0, 3 years agoExternal Dependency Manager for Unity (EDM4U) can be used by any Unity plugin that requires Android specific libraries (e.g. AARs), iOS CocoaPods, version management of transitive dependencies, and/or management of Unity Package Manager registries.
published version 1.2.171, 3 years agoGet free and unlimited game and player analytics Google Analytics helps you understand and engage your players by revealing what actions they're taking inside your game, where they spend the most time, and why they churn. From acquisition to app usage, G
published version 9.0.0, 3 years agoEasily sign-in and authenticate players. Sign-in players using any identity provider with Firebase Authentication. It supports email and password, phone authentication, Facebook, Google, Twitter, and more. Out-of-the-box, you get a secure, end-to-end ide
published version 9.0.0, 3 years agoPrioritize and fix stability issues faster. Firebase Crashlytics helps you track, prioritize, and fix stability issues that erode game quality, in realtime. Spend less time triaging and troubleshooting crashes and more time building game content and feat
published version 9.0.0, 3 years agoStore and sync data in near-realtime. Realtime Database is a cloud-hosted NoSQL database that lets you store and sync JSON data in near-realtime. It's optimized for very rapid syncing of small amounts of data. When your players go offline, the Realtime
published version 9.0.0, 3 years agoDeep link potential players to the right place inside your game. Dynamic Links are smart URLs that allow you to send existing and potential players to any location within your game. They survive the game install process, so even new players see the conte
published version 9.0.0, 3 years agoStore and sync game data at global scale. Cloud Firestore is a flexible NoSQL document database that lets you easily store, sync, and query data for your games - at global scale. Firestore supports a million players connected simultaneously with a guara
published version 9.0.0, 3 years agoRun your mobile backend code without managing servers. With Cloud Functions, you can write and deploy code to our servers that automatically responds (i.e. executes) to events in your game. This way, your game logic is fully insulated from the client so
published version 9.0.0, 3 years agoThe Firebase installations service (FIS) provides a Firebase installation ID (FID) for each installed instance of a Firebase app. The Firebase installation ID is used internally by Firebase services such as In-App Messaging or Remote Config without requir
published version 9.0.0, 3 years agoYou can use Instance ID to test Firebase A/B Testing or provide a unique identifier for each app instance and a mechanism to authenticate and authorize actions like sending a message via Cloud Messaging.
published version 7.2.0, 3 years agoSend targeted messages and notifications. Cloud Messaging gives you a reliable and battery-efficient way to send messages and notifications across platforms. You can target your messages to certain segments of players and customize them to suit your game
published version 9.0.0, 3 years agoCustomize your game on the fly. Remote Config lets you dynamically change the behavior and appearance of your game right from the Firebase console so you can deliver personalized experiences to players - without waiting for app store approval.
published version 9.0.0, 3 years agoStore and serve game content with ease. With Cloud Storage, you can easily store and serve large binary objects, such as screenshots, replays, or game assets, and effortlessly grow from prototype to production. Through an integration with Firebase Authe
published version 9.0.0, 3 years agoEnables the user to install an app update without exiting to the Play Store.
published version 1.7.0, 3 years agoPackage contains Google Play Billing Library, which is required to sell digital content and subscriptions in games distributed via Google Play. This new version of the Google Play Billing Library provides all of the features available in the current Java
published version 3.2.3, 3 years agoThe Google Play Common package provides common files required by some Google Play packages, such as Play Instant. This package doesn't provide any features when installed separately.
published version 1.7.0, 3 years agoThe Google Play Core package provides the Play Core Library required by some Google Play packages, such as Play Asset Delivery. This package doesn't provide any features when installed separately.
published version 1.7.0, 3 years agoThe Google Play Instant package simplifies the conversion of an Android app into an instant app that can be deployed through Google Play.
published version 1.7.0, 3 years agoProvides Play Integrity API support for Unity runtime
published version 1.0.0, 3 years agoThe Google Play In-App Review package lets you prompt users to submit Play Store ratings and reviews without the inconvenience of leaving your game.
published version 1.7.0, 3 years agoTranslates Markdown using ChatGPT API
published version 0.3.0, a year ago