Defines the ‹three-app› element, a Three.js app container and view, that animates its scenes and cameras
published version 0.2.1, 6 years agoDefines the ‹three-camera› element, to be used by a ‹three-app› container to render a scene
published version 0.2.1, 6 years agoDefines the ‹three-scene› element, that can be rendered and to which objects can be added
published version 0.2.1, 6 years agoDefines a ‹three-planet› element, that renders a globe with an earth or moon texture
published version 0.2.1, 6 years agoDefines the ‹three-object› class, that all 3D objects to be added to a scene should extend
published version 0.2.1, 6 years agoDefines the ‹d3-force-graph› element, a force directed graph, that layouts HTML and SVG as nodes
published version 0.0.2, 6 years agoDefines a ‹three-force-graph› element, that renders a force 3D graph
published version 0.2.1, 6 years agoA readable stream of OSC Messages, read and received from an underlying Websocket
published version 0.2.2, 6 years agoOSC bridge server, enabling bi-directional OSC messaging between Websocket <-> UDP
published version 0.2.1, 6 years agoA multiplex slideshow system, spreading a presentation on multiple displays
published version 0.0.3, 6 years agoA component to display Glitch code editor and/or preview inside a diapositive of a slideshow.
published version 0.0.3, 6 years agoA multiplex slideshow system, allowing one or more speakers to drive the same presentation, spreading its display on multiple displays
published version 0.2.14, 6 years agoThe ‹dia-livecode› web component embeds the Glitch collaborative code editor in a diapositive of a slideshow
published version 0.2.11, 6 years agoThe ‹dia-code› web component displays code fragments in a monospaced font
published version 0.2.11, 6 years agoThe CSS styles common to all slideshow packages
published version 0.2.11, 6 years ago‹Hexgrid› implementation from Red Blob Games (https://www.redblobgames.com/grids/hexagons/implementation.html) packaged as an ES module
published version 1.0.0, 4 years ago