A Display module for the big screen in FIRST LEGO League competitions.
published version 2.7.2, 4 years agoFor our FIRST LEGO League architecture, we use separate systems that can communicate via JSON REST api's or via websocket protocol. These are described here
published version 0.1.9, 7 years agoServe up images for a consumer
published version 1.2.0, 7 years agoA configuration package supporting the MS (Module Standard)
published version 2.4.0, 5 years agoService Provider using JWT
published version 1.0.6, 6 years agoLogger for FIRST Lego League System Modules
published version 2.0.2, 5 years agoA library to help support MS with domains
published version 1.0.3, 5 years agoFirst Lego Legague styles standard and components
published version 3.0.2, 4 years agoA package for a generic Service Provider using JWT
published version 1.4.3, 5 years ago[![npm](https://img.shields.io/npm/v/@first-lego-league/tournament.svg)](https://www.npmjs.com/package/@first-lego-league/tournament) [![codecov](https://codecov.io/gh/FirstLegoLeague/tournament/branch/master/graph/badge.svg)](https://codecov.io/gh/First
published version 3.0.5, 4 years ago- published version 4.5.0, 6 years ago
Module Standard matching Mhub Client
published version 1.4.0, 5 years agoA HTTP client working by the Module Standard
published version 1.3.0, 5 years ago### Rational Keeping the Robot matches running according to the schedule is important because 1. match schedules are often interleaved with other activities such as Judging sessions 1. teams need to know when to get to the queuing area. Field queuers need
published version 3.0.0, 4 years agoESLint Config for all JavaScript Official Projects
published version 0.1.0, 5 years agoA Launcher simulation to run modules independently during development
published version 0.3.1, 5 years agoIdentity Provider using jwt-redirection
published version 1.0.6, 5 years agoA server-only micro-service that upon request, calculates the rankings by requesting them from the scoring service
published version 1.0.13, 5 years agoESLint Config for all JavaScript Official Projects
published version 1.0.1, 5 years agoA Resource that uses ms-client and ms-messenger to keep itself updated with a service
published version 1.4.1, 5 years ago