@civ-clone/core-yield

0.1.4 • Public • Published

core-yield

A Yield is a key element in Civilization and can refer to anything from the Attack value of a Unit to, the Food returned for a Tile or the Unhappiness produced by a City.

An instance of a Yield maintains a history of YieldValues, each of which may have a provider of what caused the value to change.

/@civ-clone/core-yield/

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    0.1.4

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    • dom111